Soul Calibur - J2ME version

I was proud to be a part of this amazing project even briefly in the inception of it helping a bit with a few backgrounds, special fx and minor character animation.

Here is a Flash animation mockup where I was producing a proof of concept for the parralax effect we could use in the background treatment.
Here is some in-game footage with theĀ final look of the game. As you can see some of the backgrounds designs I produced were further improved to a final polish by the rest of the team dedicated to the project.
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