At this stage I subdivided the mesh to get more into a basic detail level. Also I added 4 spheres for the eyes and changed the default materials.
I subdivided the mesh about 3 times to get the level of detail needed for the final touches. I changed the proportions a bit and refined some character features to get to a fairly finished stage on the sculpting process. After this I guess I`ll start painting it to get a good base for a simple texture. I am not sure if I should invest time to do a retopo and push the details more.
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