Since March 2012 I worked for more than a year at the office in Bucharest. There I started as Junior Lead Artist and helped adapt Bubble Witch Saga to mobile platforms. My tasks included production work in Photoshop and Flash, layout design corrections, UI elements creation, promotional materials processing, optimizations and more.

For the iOS version I had to do mostly Layout corrections and a few new Icons (like the ranking and achievements icons in the lower part of the main menu).
For the Android version I had to completely redesign the base of the buttons but keeping the colors and the style of the iOS version.
The goal was to bring the look and feel of the buttons to a more visible coherence with the Android - Windows 8 - Google style.
When retina resolution needed to be took into focus in the production pipeline the team decided to detail the map.
This is some of my detailing work.
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